May 05 2009
First Experience with RPG Wii - Tales of Symphonia
I’ve been looking forward to trying out Symphonia for awhile, because I’ve been curious how a RPG will play on the Wii, and now it’s very obvious. It plays much like any RPG on any other console, except that there are a few motion-sensing elements. I’m a little disappointed by it. However, it looks like when I learn some more Artes that I’ll be able to incorporate the motion-sensing a little more as short-cuts for individual Artes. They have it set so players can choose either motion-sensing or nonmotion-sensing controls, but SERIOUSLY, you’re on the freaking Wii so if you don’t want motion controls, go pick up Tales of Vesperia or play the original Symphonia again.
My feet are still wet, so I’m not ready to discuss initial impressions just yet. But so far, I’m liking the gameplay and the controls. The dialogue is humorous, but the names are really, really lame. But if the names are all I have to complain about, I should be golden. Here’s hoping!















