Feb 06 2009
Cut-Scenes with a Bit of Gaming

I’m learning why it’s called “Lost Odyssey,” other than the fact it’s about Kaim recovering a thousand years of memories. The story is about as long as The Odyssey, and it has the cut-scenes to prove it.
I played Lost Odyssey for a few hours last night although it was more like I watched Lost Odyssey for a few hours last night. I think I found four memories, which took about forty-five minutes to watch, and then there was a funeral cut-scene that lasted an hour. I know it lasted an hour because I saved before I started the scene and I saved immediately afterwards and the game clock is right there. The rest of the time I was running around the city, solving little sidequests, upgrading weapons, and I had one boss fight. No, wait, two. I forgot that there was a “meanwhile, in Uhra” cut where I had to play as the very shiny prince and he had to fight mud golems with his very shiny sword. (The costuming gives me much joy and mockery, especially Kaim’s midriff armor. He looks good in it, but it’s still a point of hilarity.)
Thankfully, I absolutely love the story and I’m a fan of cut-scenes. Although, at times, particularly when I find a cluster of Kaim’s memories, I feel like this game would be a better book than a game. Although, I would be robbed from the gorgeous graphics and the ability to mock the outfits. Reading about someone’s dress isn’t nearly the same as actively seeing it.
To give you an idea how many cut-scenes there are, I’ve played the game for over 11 hours, and the guide says I’m almost done with the first disc. (I’m going to write about the guide, so don’t mock me too harshly.) I thought that Kingdom Hearts 2 had the most cut-scenes of any game I’ve played, but Lost Odyssey has kicked it to the back seat.















